Worms 3D | |
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Developer(s) | Team17 |
Publisher(s) | NA Acclaim Entertainment EU Sega |
Series | Worms |
Platform(s) | GameCube |
Release date(s) | EU October 31, 2003 NA March 11, 2004 |
Genre(s) | Artillery |
Mode(s) | Single-player, Multiplayer (4) |
Input methods | GameCube Controller |
Compatibility | 5 Perfect |
GameIDs | |
See also... |
Dolphin Forum thread |
Join the party as worm battles ensue across 3D worlds. Worms 3D pits four players--each with a customizable team of worms--against one another in fully deformable landscapes. All the bizarre weapons from the Worms series--including Banana Bomb, flying Super Sheep, Earthquakes, Air Strikes, and Holy Hand Grenade--appear for your destructive pleasure. Wreak havoc in turn-based multiplayer action or unlock landscapes, sound sets, challenges, and secret missions in the immersive single-player mode.
There are no reported problems with this title.
$16:9 Widescreen 04002FF0 C1A9F64C 04002FF4 EC000372 04002FF8 D0030054 04002FFC 4819DCA0 041A0C98 4BE62358 04379B04 44200000
In the PAL-Version the 60Hz mode cannot be activated at startup. Use this Gecko code to force the 60Hz mode.
$60Hz 04304E30 38600000 04408120 00000014
This title does not need non-default settings to run properly.
The graph below charts the compatibility with Worms 3D since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
This title has been tested on the environments listed below:
Test Entries | |||||
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Revision | OS | CPU | GPU | Result | Tester |
3.0-758 | Windows 7 | AMD Athlon II 4X 635 @ 3 GHz | NVIDIA GeForce GTX 480 | Great game, emulates perfectly @ 4X AA, 16X AA, 1920x1080 widescreen. | ALLEN2 |
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